Element card · group Modded · atomic number 15,349, its rank
Fightin 5th Local
Offline 153.66.207.170:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Fightin 5th Local?
Generated by the game, the map on Fightin 5th Local is procedural.
How is Fightin 5th Local configured, and what rules apply?
No gather rate appears in the name of Fightin 5th Local. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Fightin 5th Local based in?
Nothing about a region is published by Fightin 5th Local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 153.66.207.170:28015 is the address it uses.
What Rust version does Fightin 5th Local currently run?
Rust network protocol 2635 and build 168909 on Windows is what Fightin 5th Local uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Fightin 5th Local stay up, and how reliable is its uptime?
Currently offline, Fightin 5th Local was last seen 42 hours ago. It was online for 30 of 72 hours in the last 3 full days, which is 42% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipe days
How often does a wipe happen on Fightin 5th Local, and at what time?
Too few wipes are on record for Fightin 5th Local to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 5 hours ago the current world was made.
Where it appears
How should you read the tags on Fightin 5th Local?
The game's server browser reads the tags Fightin 5th Local publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Fightin 5th Local come up?
The Rust Data Lab lists that include Fightin 5th Local are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Fightin 5th Local hold among Rust servers?
The seven-day player-hours table has Fightin 5th Local at #15,349, in the top 69% of ranked servers.
How full is Fightin 5th Local right now?
The last recorded sighting of Fightin 5th Local was 42 hours ago, and it is offline now. The past week gives an average of 0 players.
How to join
What steps get you onto Fightin 5th Local?
Open the console with F1 in Rust and type client.connect 153.66.207.170:28015. The Launch Rust button on this page does the same job through Steam.