Rust Data LabData lab · live
Live readings Servers11,681 Players34,835 Populated2,855 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Modded · atomic number 13,592, its rank

Server name on in-game server list

Offline 153.66.249.152:28015 checked 18d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#13,592top 62%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 36
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  4. 4 Ru 404 RUST 2Х|ДЛ… 13
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  5. 5 Ru RustSpain.com … 3
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  6. 6 Ru 404 RUST 2Х|ДЛ… 1
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Quick answers

from the figures on this page

Settings and map

What map is in play on Server name on in-game server list?

The map on Server name on in-game server list is procedural, made by the game.

How is Server name on in-game server list configured, and what rules apply?

No gather rate appears in the name of Server name on in-game server list. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does Server name on in-game server list sit?

Nothing about a region is published by Server name on in-game server list. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 153.66.249.152:28015.

On what Rust version does Server name on in-game server list operate?

On Windows, Server name on in-game server list is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Server name on in-game server list stay up, and how reliable is its uptime?

Right now Server name on in-game server list is offline, with its last appearance 18 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.

Wipe schedule

When does Server name on in-game server list wipe, and how often?

Server name on in-game server list's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 5 hours ago the current world was made.

Lists and tags

How should you read the tags on Server name on in-game server list?

These are the tags Server name on in-game server list makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Server name on in-game server list come up?

You will find Server name on in-game server list on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Server name on in-game server list compare with other servers in the rankings?

Player hours over the last week put Server name on in-game server list at #13,592, inside the top 62% of ranked servers.

What does the current player count on Server name on in-game server list tell you?

Server name on in-game server list is offline at the moment; the last sighting was 18 days 20 hours ago.

How to join

What is the way to join Server name on in-game server list?

You can connect by pressing F1 in Rust and entering client.connect 153.66.249.152:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.