Element card · group Modded · atomic number 15,848, its rank
Oxide Plugin Development
Offline 153.67.137.118:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What rules has Oxide Plugin Development set, and what settings are in force?
The name of Oxide Plugin Development carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is Oxide Plugin Development based in?
No region is published by Oxide Plugin Development. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 153.67.137.118:28015.
On what Rust version does Oxide Plugin Development operate?
Rust network protocol 2634 and build 167058 on Linux is what Oxide Plugin Development uses. The protocol must match for you to join; Steam will update your game.
How dependable is Oxide Plugin Development for staying online?
Currently offline, Oxide Plugin Development was last seen 21 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.
Wipes and resets
How often does a wipe happen on Oxide Plugin Development, and at what time?
The record holds too few of Oxide Plugin Development's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 23 hours ago the current world was made.
Tags, lists
What should you understand from the tags Oxide Plugin Development carries?
These are the tags Oxide Plugin Development makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; rustmaps (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Oxide Plugin Development come up?
You will find Oxide Plugin Development on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Oxide Plugin Development compare with other servers in the rankings?
Oxide Plugin Development sits at #15,848 for seven-day player hours, placing it in the top 72% of ranked servers.
What does the current player count on Oxide Plugin Development tell you?
The last recorded sighting of Oxide Plugin Development was 21 days 4 hours ago, and it is offline now.
Getting on
How can you connect to Oxide Plugin Development?
You can connect by pressing F1 in Rust and entering client.connect 153.67.137.118:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.