Rust Data LabData lab · live
Live readings Servers11,679 Players48,756 Populated3,222 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Modded · atomic number 15,414, its rank

Heliloot

Online 153.92.1.32:28015 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,414top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW26d ago 0 – running 0
Wed 16 Sep, 11:05 UTC41d ago 0 – 15.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 50
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  4. 4 Ru 404 RUST 2Х|ДЛ… 36
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  5. 5 Ru RustSpain.com … 7
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  6. 6 Cs CSL Scenery Bu… 0
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Quick answers

from the figures on this page

Settings and map

What map is in play on Heliloot?

A procedural map of size 4,500 with seed 1337 runs on Heliloot, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Heliloot configured, and what rules apply?

The name of Heliloot carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Heliloot?

Nothing about a region is published by Heliloot. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 153.92.1.32:28015.

What Rust version does Heliloot currently run?

On Linux, Heliloot is running Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.

How dependable is Heliloot for staying online?

Heliloot is live as of now. According to the uptime it reports, the last restart was about 4 days 16 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Heliloot known for smooth running?

Server fps averaged 48 over the last 48 hours, with 18 as the lowest. The maximum entity count was 120,802, covering buildings, deployables and all else in the world. The highest memory usage was 4,238 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on Heliloot, and at what time?

Too few wipes are on record for Heliloot to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 6 hours ago.

How does Heliloot look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags Heliloot carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): It runs build 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Heliloot publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Heliloot appear in?

You will find Heliloot on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Heliloot compare with other servers in the rankings?

Heliloot sits at #15,414 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Heliloot tell you?

At the moment Heliloot has 0 of its 100 slots filled. The past week gives an average of 0 players.

Getting on

What is the way to join Heliloot?

Open the console with F1 in Rust and type client.connect 153.92.1.32:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167584
Build It runs build 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.