Element card · group Modded · atomic number 15,338, its rank
Zombie Homeland
Online 154.16.169.250:28080 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Zombie Homeland?
A procedural map of size 4,500 with seed 481970 runs on Zombie Homeland, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Zombie Homeland set, and what settings are in force?
No gather rate appears in the name of Zombie Homeland. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Zombie Homeland sit?
No region is published by Zombie Homeland. Rust Data Lab shows a server's stated location, not a verified position of the machine. 154.16.169.250:28080 is the address it uses.
What Rust version does Zombie Homeland currently run?
Rust network protocol 2631 and build 158240 on Windows is what Zombie Homeland uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Zombie Homeland stay up, and how reliable is its uptime?
At the moment, Zombie Homeland is online. According to the uptime it reports, the last restart was about 45 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does Zombie Homeland hold a steady performance?
Server fps averaged 177 over the last 48 hours, with 127 as the lowest. The maximum entity count was 131,874, covering buildings, deployables and all else in the world. Up to 3,558 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
When does Zombie Homeland wipe, and how often?
The record holds too few of Zombie Homeland's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 93 days 9 hours ago.
Tags, lists
What should you understand from the tags Zombie Homeland carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): The server runs protocol 2631, so your game needs the same version; cs158240 (Build): Build number: 158240; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Zombie Homeland publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Zombie Homeland come up?
These themed Rust Data Lab lists carry Zombie Homeland: Modded Rust servers, measured and Rust servers named for zombies. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Zombie Homeland place?
Zombie Homeland sits at #15,338 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does Zombie Homeland have at the moment?
Of 50 slots, 0 are taken on Zombie Homeland right now. The past week gives an average of 0 players.
Connection
How can you connect to Zombie Homeland?
You can connect by pressing F1 in Rust and entering client.connect 154.16.169.250:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you.