Rust Data LabData lab · live
Live readings Servers11,677 Players48,863 Populated3,243 Fresh wipes · 3h128 Sampled every 5 min

Element card · group Modded · atomic number 14,846, its rank

oxide test server

Offline 154.176.221.69:28015 checked 19d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#14,846top 67%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 51
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  5. 5 Ru RustSpain.com … 6
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  6. 6 Cs CSL Scenery Bu… 0
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Quick answers

from the figures on this page

Map and rules

How is oxide test server configured, and what rules apply?

The name of oxide test server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts oxide test server?

There is no region on record for oxide test server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 154.176.221.69:28015.

Which Rust version is oxide test server on?

Rust network protocol 2634 and build 167231 on Windows is what oxide test server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does oxide test server stay up, and how reliable is its uptime?

Right now oxide test server is offline, with its last appearance 19 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipe schedule

When does oxide test server wipe, and how often?

Too few wipes are on record for oxide test server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 22 hours ago.

Where it appears

How should you read the tags on oxide test server?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list oxide test server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does oxide test server come up?

The Rust Data Lab lists that include oxide test server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does oxide test server compare with other servers in the rankings?

oxide test server sits at #14,846 for seven-day player hours, placing it in the top 67% of ranked servers.

How many players does oxide test server have at the moment?

oxide test server is offline at the moment; the last sighting was 19 days 11 hours ago.

Connection

How can you connect to oxide test server?

In Rust, press F1 and enter client.connect 154.176.221.69:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.