Element card · group Modded · atomic number 15,426, its rank
test
Online 154.47.158.219:28014 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:13 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 Re RETRO RUST #1 … 183
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5
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on test?
The map on test is procedural at size 6,000 with seed 428963375, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on test?
The name of test carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts test?
No region is published by test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 154.47.158.219:28014.
On what Rust version does test operate?
On Linux, test is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does test stay up, and how reliable is its uptime?
At the moment, test is online. According to the uptime it reports, the last restart was about 9 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does test hold a steady performance?
The last 48 hours show an average of 81 server fps and a minimum of 27. The maximum entity count was 208,252, covering buildings, deployables and all else in the world. Memory use peaked at 4,861 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
How often does a wipe happen on test, and at what time?
test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 11 hours ago the current world was made.
What does a typical wipe day on test involve?
Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.
Where it appears
What should you understand from the tags test carries?
The game's server browser reads the tags test publishes, which are gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does test come up?
You will find test on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does test hold among Rust servers?
Player hours over the last week put test at #15,426, inside the top 69% of ranked servers.
How full is test right now?
Of 10 slots, 0 are taken on test right now. The past week gives an average of 0 players.
Connection
What is the way to join test?
You can connect by pressing F1 in Rust and entering client.connect 154.47.158.219:28014, or by pressing Launch Rust here, which starts the game through Steam and joins for you.