Element card · group Modded · atomic number 15,490, its rank
aaaa
Offline 154.47.23.109:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on aaaa?
The map on aaaa is procedural, made by the game.
What settings and rules apply on aaaa?
Nothing in the name of aaaa gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.
About the server
What region hosts aaaa?
Nothing about a region is published by aaaa. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 154.47.23.109:28015.
What Rust version does aaaa currently run?
On Windows, aaaa is running Rust network protocol 2633 and build 163493. Joining requires the same protocol on your game; Steam takes care of updating it.
Does aaaa stay up, and how reliable is its uptime?
aaaa is not online at the moment; the last sighting was 35 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on aaaa, and at what time?
aaaa's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 44 days 2 hours ago the current world was made.
Tags, lists
What should you understand from the tags aaaa carries?
These are the tags aaaa makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): Build number: 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does aaaa come up?
The Rust Data Lab lists that include aaaa are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does aaaa place?
aaaa sits at #15,490 for seven-day player hours, placing it in the top 70% of ranked servers.
How many players does aaaa have at the moment?
The last recorded sighting of aaaa was 35 days 19 hours ago, and it is offline now.
Connection
How can you connect to aaaa?
Open the console with F1 in Rust and type client.connect 154.47.23.109:28015. The Launch Rust button on this page does the same job through Steam.