Element card · group Modded · atomic number 12,596, its rank
Test Server (Stevious Mondays)
Offline 155.103.85.145:28010 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 14:28 UTC3d ago | 3 | – | running | 0 |
| Sun 18 Oct, 14:28 UTC10d ago | 2 | halved by day 6 | 7 days | 0 |
| Sun 11 Oct, 04:11 UTC17d ago | 1 | halved by day 2 | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Test Server (Stevious Mondays)?
The map on Test Server (Stevious Mondays) is procedural at size 3,950 with seed 268830268, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
What rules has Test Server (Stevious Mondays) set, and what settings are in force?
No gather rate appears in the name of Test Server (Stevious Mondays). Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Test Server (Stevious Mondays) sit?
Nothing about a region is published by Test Server (Stevious Mondays). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 155.103.85.145:28010.
What Rust version does Test Server (Stevious Mondays) currently run?
On Linux, Test Server (Stevious Mondays) is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does Test Server (Stevious Mondays) stay up, and how reliable is its uptime?
Currently offline, Test Server (Stevious Mondays) was last seen 47 hours ago. The uptime it reports suggests it restarted roughly 29 hours ago. It was online for 32 of 168 hours in the last 7 full days, which is 19% uptime. The first sighting by Rust Data Lab was on 11 October 2026.
Is Test Server (Stevious Mondays) known for smooth running?
The last 48 hours show an average of 30 server fps and a minimum of 30. The entity count reached 81,784, including buildings, deployables and all other world items. Up to 1,800 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
How often does a wipe happen on Test Server (Stevious Mondays), and at what time?
With no fixed rhythm, Test Server (Stevious Mondays) wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 5 hours ago.
What does a typical wipe day on Test Server (Stevious Mondays) involve?
At their busiest, recent wipes averaged 2 players. 22 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 4.
Where it appears
How should you read the tags on Test Server (Stevious Mondays)?
The game's server browser reads the tags Test Server (Stevious Mondays) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server (Stevious Mondays) come up?
These themed Rust Data Lab lists carry Test Server (Stevious Mondays): Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does Test Server (Stevious Mondays) place?
The seven-day player-hours table has Test Server (Stevious Mondays) at #12,596, in the top 57% of ranked servers.
How full is Test Server (Stevious Mondays) right now?
No live signal from Test Server (Stevious Mondays) right now, which was last seen 47 hours ago. The week's figures average 0 players and top out at 3.
How to join
What is the way to join Test Server (Stevious Mondays)?
In Rust, press F1 and enter client.connect 155.103.85.145:28010. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://stevious.io.