Rust Data LabData lab · live
Live readings Servers11,640 Players39,046 Populated2,948 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 11,457, its rank

Test Server (Stevious Main)

Offline 155.103.85.145:28030 checked 5d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,457top 52%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:58 UTC6d ago 1 – running 0
Wed 14 Oct, 17:40 UTC13d ago 1 held half 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Test Server (Stevious Main)?

The map on Test Server (Stevious Main) is procedural at size 3,950 with seed 329424333, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

What settings and rules apply on Test Server (Stevious Main)?

No gather rate appears in the name of Test Server (Stevious Main). With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server details

Which location is Test Server (Stevious Main) based in?

Nothing about a region is published by Test Server (Stevious Main). Rust Data Lab shows a server's stated location, not a verified position of the machine. 155.103.85.145:28030 is the address it uses.

Which Rust version is Test Server (Stevious Main) on?

On Linux, Test Server (Stevious Main) is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Test Server (Stevious Main) stay up, and how reliable is its uptime?

Currently offline, Test Server (Stevious Main) was last seen 5 days 6 hours ago. For the last 7 full days, 31 of 168 hours were online, giving 18% uptime. It first appeared to Rust Data Lab on 11 October 2026.

Wipe days

How often does a wipe happen on Test Server (Stevious Main), and at what time?

The record holds too few of Test Server (Stevious Main)'s wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 13 hours ago the current world was made.

How does Test Server (Stevious Main) look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 8 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

How should you read the tags on Test Server (Stevious Main)?

The game's server browser reads the tags Test Server (Stevious Main) publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Test Server (Stevious Main) appear in?

The Rust Data Lab lists that include Test Server (Stevious Main) are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Test Server (Stevious Main) place?

The seven-day player-hours table has Test Server (Stevious Main) at #11,457, in the top 52% of ranked servers.

What does the current player count on Test Server (Stevious Main) tell you?

The last recorded sighting of Test Server (Stevious Main) was 5 days 6 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.

Connection

What is the way to join Test Server (Stevious Main)?

In Rust, press F1 and enter client.connect 155.103.85.145:28030. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://stevious.io/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.