Rust Data LabData lab · live
Live readings Servers11,679 Players48,756 Populated3,222 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Modded · atomic number 12,381, its rank

Test Server (Stevious Trio)

Offline 155.103.85.145:28050 checked 5d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#12,381top 56%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:58 UTC6d ago 2 – running 0
Wed 14 Oct, 17:40 UTC13d ago 1 halved by day 1 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Test Server (Stevious Trio)?

The map on Test Server (Stevious Trio) is procedural at size 3,850 with seed 352660856, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What settings and rules apply on Test Server (Stevious Trio)?

The name of Test Server (Stevious Trio) carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

About the server

In what location does Test Server (Stevious Trio) sit?

No region is published by Test Server (Stevious Trio). Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 155.103.85.145:28050.

Which Rust version is Test Server (Stevious Trio) on?

On Linux, Test Server (Stevious Trio) is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Test Server (Stevious Trio) stay up, and how reliable is its uptime?

Currently offline, Test Server (Stevious Trio) was last seen 5 days 4 hours ago. It was online for 31 of 168 hours in the last 7 full days, which is 18% uptime. The first sighting by Rust Data Lab was on 11 October 2026.

Wipes and resets

How often does a wipe happen on Test Server (Stevious Trio), and at what time?

Too few wipes are on record for Test Server (Stevious Trio) to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 11 hours ago.

On Test Server (Stevious Trio), what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 9 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Lists and tags

What should you understand from the tags Test Server (Stevious Trio) carries?

These are the tags Test Server (Stevious Trio) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Test Server (Stevious Trio) appear in?

You will find Test Server (Stevious Trio) on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Test Server (Stevious Trio) hold among Rust servers?

Test Server (Stevious Trio) sits at #12,381 for seven-day player hours, placing it in the top 56% of ranked servers.

How many players does Test Server (Stevious Trio) have at the moment?

Test Server (Stevious Trio) is offline at the moment; the last sighting was 5 days 4 hours ago. The week's figures average 0 players and top out at 2.

How to join

How can you connect to Test Server (Stevious Trio)?

Open the console with F1 in Rust and type client.connect 155.103.85.145:28050. The Launch Rust button on this page does the same job through Steam. For more, visit https://stevious.io.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.