Rust Data LabData lab · live
Live readings Servers11,649 Players46,616 Populated3,134 Fresh wipes · 3h110 Sampled every 5 min

Element card · group PvE · atomic number 16,408, its rank

General Confusion Zombie PvE

Offline NA 156.236.84.14:28070 checked 27d ago

quad monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#16,408top 69% · #1629 in NA
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:31 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ba Bates Legend -… 0
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  4. 4 Ka Kapco411 Merce… 0
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  5. 5 Ru [US] RustEZ Sc… 25
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 25/ 200
  6. 6 Ru [US] RustEZ Su… 27
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Quick answers

from the figures on this page

Server setup

What map is in play on General Confusion Zombie PvE?

The map on General Confusion Zombie PvE is procedural at size 4,500 with seed 1974321657, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has General Confusion Zombie PvE set, and what settings are in force?

Nothing in the name of General Confusion Zombie PvE gives a gather rate. The group cap is 4 players (quad). Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is General Confusion Zombie PvE based in?

General Confusion Zombie PvE gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 156.236.84.14:28070 is the address it uses.

On what Rust version does General Confusion Zombie PvE operate?

Rust network protocol 2633 and build 165217 on Linux is what General Confusion Zombie PvE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does General Confusion Zombie PvE stay up, and how reliable is its uptime?

Currently offline, General Confusion Zombie PvE was last seen 27 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on General Confusion Zombie PvE, and at what time?

Wiping once a month with the force wipe is what General Confusion Zombie PvE does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 23 hours ago. A monthly wipe schedule is what its tags publish.

How does General Confusion Zombie PvE look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags General Confusion Zombie PvE carries?

These are the tags General Confusion Zombie PvE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): 75 is the slot count; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does General Confusion Zombie PvE appear in?

The Rust Data Lab lists that include General Confusion Zombie PvE are: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Player numbers

How does General Confusion Zombie PvE compare with other servers in the rankings?

General Confusion Zombie PvE is #16,408 on seven-day player hours, #1,629 in North America, and in the top 69% of all ranked servers. Within quad, its rank is #649.

How full is General Confusion Zombie PvE right now?

General Confusion Zombie PvE is offline at the moment; the last sighting was 27 days 18 hours ago.

Connection

How can you connect to General Confusion Zombie PvE?

Open the console with F1 in Rust and type client.connect 156.236.84.14:28070. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,^p,^m,NA,gmrust,cs165217,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players 75 is the slot count.
ts4
Group limit No team may exceed 4.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.