Rust Data LabData lab · live
Live readings Servers11,656 Players42,593 Populated2,893 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 3,676, its rank

RLSA Monthly Vanilla

Online 156.38.153.242:10190 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 4
Rank · atomic number#3,676top 17%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5204:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 21
    ShockRust | Blue | NoLimit no group limit · 151 on average 21/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 45
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 45/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 6/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 22
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 22/ 700
  6. 6 Ru RustSpain.com … 95
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 95/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on RLSA Monthly Vanilla?

A procedural map of size 3,500 with seed 12345 runs on RLSA Monthly Vanilla, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has RLSA Monthly Vanilla set, and what settings are in force?

The name of RLSA Monthly Vanilla carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts RLSA Monthly Vanilla?

No region is published by RLSA Monthly Vanilla. Rust Data Lab shows a server's stated location, not a verified position of the machine. 156.38.153.242:10190 is the address it uses.

What Rust version does RLSA Monthly Vanilla currently run?

Rust network protocol 2635 and build 168909 on Linux is what RLSA Monthly Vanilla uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RLSA Monthly Vanilla stay online?

At the moment, RLSA Monthly Vanilla is online. The uptime it reports suggests it restarted roughly 20 hours ago. It was online for 143 of 144 hours in the last 6 full days, which is 99% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

How well does RLSA Monthly Vanilla perform?

In the last 48 hours, it averaged 76 server fps, with a low of 42. The maximum entity count was 74,466, covering buildings, deployables and all else in the world. The highest memory usage was 2,610 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does RLSA Monthly Vanilla wipe, and how often?

The record holds too few of RLSA Monthly Vanilla's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 11 hours ago.

Where it appears

Which meanings sit behind the tags on RLSA Monthly Vanilla?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RLSA Monthly Vanilla publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RLSA Monthly Vanilla come up?

You will find RLSA Monthly Vanilla on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does RLSA Monthly Vanilla compare with other servers in the rankings?

RLSA Monthly Vanilla sits at #3,676 for seven-day player hours, placing it in the top 17% of ranked servers.

How many players does RLSA Monthly Vanilla have at the moment?

RLSA Monthly Vanilla currently shows 0 players across 100 slots. Averaged over the past week: 1 players, peaking at 4. The busiest point in the last 48 hours came at 17:00 UTC, averaging 2 players.

How to join

What is the way to join RLSA Monthly Vanilla?

In Rust, press F1 and enter client.connect 156.38.153.242:10190. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/C6cNVbKUTX.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.