Element card · group Modded · atomic number 9,443, its rank
BuildLab
Offline 157.173.25.164:47831 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:02 UTC7d ago | – | – | running | 0 |
| Fri 2 Oct, 17:05 UTC26d ago | – | – | 19.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on BuildLab?
Generated by the game, the map on BuildLab is procedural.
What rules has BuildLab set, and what settings are in force?
No gather rate appears in the name of BuildLab. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
In what location does BuildLab sit?
There is no region on record for BuildLab. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.173.25.164:47831 is the address it uses.
What Rust version does BuildLab currently run?
On Windows, BuildLab is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does BuildLab stay online?
Right now BuildLab is offline, with its last appearance 39 hours ago. It was online for 5 of 168 hours in the last 7 full days, which is 3% uptime. It first appeared to Rust Data Lab on 30 September 2026.
Wipe schedule
What is the wiping pattern on BuildLab?
Too few wipes are on record for BuildLab to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 13 hours ago.
Lists and tags
What should you understand from the tags BuildLab carries?
The game's server browser reads the tags BuildLab publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does BuildLab appear in?
The Rust Data Lab lists that include BuildLab are: Modded Rust servers, measured and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does BuildLab place?
Player hours over the last week put BuildLab at #9,443, inside the top 42% of ranked servers.
How many players does BuildLab have at the moment?
The last recorded sighting of BuildLab was 39 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.
How to join
How can you connect to BuildLab?
You can connect by pressing F1 in Rust and entering client.connect 157.173.25.164:47831, or by pressing Launch Rust here, which starts the game through Steam and joins for you.