Rust Data LabData lab · live
Live readings Servers11,737 Players72,806 Populated3,664 Fresh wipes · 3h128 Sampled every 5 min

Element card · group PvE · atomic number 15,025, its rank

Pure Perth PvE | No Raiding | Vanilla Rates | AU

Offline 157.211.5.47:28015 checked 43d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 80 0% full Room to join
7-day average0peak –
Rank · atomic number#15,025no region published
Last wipe46d agomonthly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Pure Perth PvE | No Raiding | Vanilla Rates | AU?

The map on Pure Perth PvE | No Raiding | Vanilla Rates | AU is procedural, made by the game.

How is Pure Perth PvE | No Raiding | Vanilla Rates | AU configured, and what rules apply?

The name of Pure Perth PvE | No Raiding | Vanilla Rates | AU carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is Pure Perth PvE | No Raiding | Vanilla Rates | AU based in?

No region tag is published by Pure Perth PvE | No Raiding | Vanilla Rates | AU; its name, though, points to Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.211.5.47:28015 is the address it uses.

Which Rust version is Pure Perth PvE | No Raiding | Vanilla Rates | AU on?

On Windows, Pure Perth PvE | No Raiding | Vanilla Rates | AU is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

How reliably does Pure Perth PvE | No Raiding | Vanilla Rates | AU stay online?

Pure Perth PvE | No Raiding | Vanilla Rates | AU is not online at the moment; the last sighting was 43 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

How often does a wipe happen on Pure Perth PvE | No Raiding | Vanilla Rates | AU, and at what time?

An estimate from the force wipe puts the next wipe on Pure Perth PvE | No Raiding | Vanilla Rates | AU. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 46 days 21 hours ago. Its tags set out a wipe schedule of once a month.

Tags, lists

How should you read the tags on Pure Perth PvE | No Raiding | Vanilla Rates | AU?

These are the tags Pure Perth PvE | No Raiding | Vanilla Rates | AU makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): It has 80 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Pure Perth PvE | No Raiding | Vanilla Rates | AU appear in?

The Rust Data Lab lists that include Pure Perth PvE | No Raiding | Vanilla Rates | AU are: Rust servers in Oceania, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, where does Pure Perth PvE | No Raiding | Vanilla Rates | AU place?

Pure Perth PvE | No Raiding | Vanilla Rates | AU sits at #15,025 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on Pure Perth PvE | No Raiding | Vanilla Rates | AU tell you?

No live signal from Pure Perth PvE | No Raiding | Vanilla Rates | AU right now, which was last seen 43 days 20 hours ago.

Connection

How can you connect to Pure Perth PvE | No Raiding | Vanilla Rates | AU?

You can connect by pressing F1 in Rust and entering client.connect 157.211.5.47:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2633,^m,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp80
Max players It has 80 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.