Rust Data LabData lab · live
Live readings Servers11,622 Players31,880 Populated2,774 Fresh wipes · 3h73 Sampled every 5 min

Element card · group PvE · atomic number 3,862, its rank

[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep

Online OC 157.211.6.163:28015 checked 10m ago

2x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 100 2% full Room to join
7-day average1peak 6
Rank · atomic number#3,862top 17% · #102 in OC
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 50% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap25.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 27 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:24 UTC2d ago 2 – running 2
Thu 1 Oct, 19:44 UTC FW27d ago 2 held half 25.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

A procedural map of size 4,300 with seed 411185116 runs on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep set, and what settings are in force?

The name says it: gather runs at 2x on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep sit?

The OC tag is how [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep lists itself, in Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.211.6.163:28015.

What Rust version does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep currently run?

Rust network protocol 2635 and build 168909 on Linux is what [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep stay up, and how reliable is its uptime?

[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is live as of now. About 8 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep hold a steady performance?

In the last 48 hours, it averaged 59 server fps, with a low of 56. Buildings, deployables and everything else in the world added up to as many as 162,828 entities. Memory use peaked at 4,446 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wipe, and how often?

Wiping once a month with the force wipe is what [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 9 hours ago. A monthly wipe schedule is what its tags publish.

How does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 2 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

How should you read the tags on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; OC (Oceania): The server browser files it under Oceania: that is the tag list [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep appear in?

You will find [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep on the following Rust Data Lab lists: 2x gather rate servers, Rust servers in Oceania, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

Against other Rust servers, where does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep place?

Player hours for the past seven days give [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep #3,862, #102 in Oceania, and a place in the top 17% of ranked servers.

How many players does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep have at the moment?

Of 100 slots, 2 are taken on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep right now. The week's figures average 1 players and top out at 6. Peak time in the past 48 hours: 06:00 UTC, when the average was 2 players.

How to join

What steps get you onto [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

You can connect by pressing F1 in Rust and entering client.connect 157.211.6.163:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://ruststats.tillzmatt.online.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.