Element card · group Modded · atomic number 15,326, its rank
A Shockbyte x Discord Production Rust Server
Online 157.85.85.118:20041 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:56 UTC25d ago | 3 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte x Discord Production Rust Server?
A procedural map of size 2,270 with seed 1586544950 runs on A Shockbyte x Discord Production Rust Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has A Shockbyte x Discord Production Rust Server set, and what settings are in force?
Nothing in the name of A Shockbyte x Discord Production Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does A Shockbyte x Discord Production Rust Server sit?
There is no region on record for A Shockbyte x Discord Production Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.85.118:20041 is the address it uses.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
On Linux, A Shockbyte x Discord Production Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is A Shockbyte x Discord Production Rust Server for staying online?
At the moment, A Shockbyte x Discord Production Rust Server is online. About 3 days ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 4 October 2026.
How well does A Shockbyte x Discord Production Rust Server perform?
The last 48 hours show an average of 222 server fps and a minimum of 72. The maximum entity count was 24,234, covering buildings, deployables and all else in the world. The highest memory usage was 2,988 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days ago.
What does a typical wipe day on A Shockbyte x Discord Production Rust Server involve?
Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 1 hours after it began.
Tags, lists
What should you understand from the tags A Shockbyte x Discord Production Rust Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?
The Rust Data Lab lists that include A Shockbyte x Discord Production Rust Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?
A Shockbyte x Discord Production Rust Server sits at #15,326 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is A Shockbyte x Discord Production Rust Server right now?
At the moment A Shockbyte x Discord Production Rust Server has 0 of its 20 slots filled. The past week gives an average of 0 players.
How to join
What is the way to join A Shockbyte x Discord Production Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.85.85.118:20041, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
