Element card · group Modded · atomic number 15,432, its rank
A Shockbyte Rust Server
Online 157.85.85.209:22475 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:43 UTC19d ago | 1 | – | running | 0 |
| Fri 2 Oct, 13:50 UTC25d ago | 1 | halved by day 2 | 6.1 days | 0 |
| Mon 28 Sep, 14:31 UTC29d ago | 1 | held half | 4 days | 0 |
| Sun 27 Sep, 18:32 UTC30d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on A Shockbyte Rust Server?
A procedural map of size 3,750 with seed 309970230 runs on A Shockbyte Rust Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has A Shockbyte Rust Server set, and what settings are in force?
The name of A Shockbyte Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts A Shockbyte Rust Server?
There is no region on record for A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 157.85.85.209:22475.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does A Shockbyte Rust Server stay online?
At the moment, A Shockbyte Rust Server is online. According to the uptime it reports, the last restart was about 46 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.
Does A Shockbyte Rust Server hold a steady performance?
The last 48 hours show an average of 105 server fps and a minimum of 61. The maximum entity count was 83,580, covering buildings, deployables and all else in the world. The highest memory usage was 4,268 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
How often does a wipe happen on A Shockbyte Rust Server, and at what time?
There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 21 hours ago.
How does A Shockbyte Rust Server look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 1 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.
Tags, lists
Which meanings sit behind the tags on A Shockbyte Rust Server?
The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does A Shockbyte Rust Server compare with other servers in the rankings?
A Shockbyte Rust Server sits at #15,432 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
Of 1 slots, 0 are taken on A Shockbyte Rust Server right now. The past week gives an average of 0 players.
Connection
What steps get you onto A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.85.85.209:22475, or by pressing Launch Rust here, which starts the game through Steam and joins for you.