Element card · group Modded · atomic number 8,186, its rank
A Shockbyte Rust Server
Online 157.85.85.250:24500 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:44 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 4,250 with seed 350804271; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on A Shockbyte Rust Server?
Nothing in the name of A Shockbyte Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.
Server details
What region hosts A Shockbyte Rust Server?
Nothing about a region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.85.250:24500 is the address it uses.
On what Rust version does A Shockbyte Rust Server operate?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does A Shockbyte Rust Server stay online?
A Shockbyte Rust Server is live as of now. The uptime it reports suggests it restarted roughly 37 minutes ago. For the last 7 full days, 127 of 168 hours were online, giving 76% uptime. It first appeared to Rust Data Lab on 5 October 2026.
Does A Shockbyte Rust Server hold a steady performance?
The last 48 hours show an average of 113 server fps and a minimum of 90. Buildings, deployables and everything else in the world added up to as many as 108,696 entities. Memory use peaked at 4,083 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does A Shockbyte Rust Server wipe, and how often?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 14 hours ago.
What does a typical wipe day on A Shockbyte Rust Server involve?
Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.
Tags, lists
Which meanings sit behind the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over the last week put A Shockbyte Rust Server at #8,186, inside the top 37% of ranked servers.
How full is A Shockbyte Rust Server right now?
A Shockbyte Rust Server currently shows 0 players across 2 slots. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 16:00 UTC, when the average was 1 players.
Getting on
What steps get you onto A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.85.85.250:24500, or by pressing Launch Rust here, which starts the game through Steam and joins for you.