Element card · group Modded · atomic number 8,879, its rank
A Shockbyte Rust Server
Online 157.85.86.135:29873 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:09 UTC25d ago | 2 | – | running | 1 |
| Thu 1 Oct, 20:15 UTC FW27d ago | 2 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural at size 4,000 with seed 847291, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is A Shockbyte Rust Server configured, and what rules apply?
Nothing in the name of A Shockbyte Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.86.135:29873 is the address it uses.
On what Rust version does A Shockbyte Rust Server operate?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is A Shockbyte Rust Server for staying online?
Right now, A Shockbyte Rust Server is reachable. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does A Shockbyte Rust Server hold a steady performance?
Server fps averaged 107 over the last 48 hours, with 32 as the lowest. The entity count reached 91,769, including buildings, deployables and all other world items. Up to 5,419 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does A Shockbyte Rust Server wipe, and how often?
The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 20 hours ago.
What does a typical wipe day on A Shockbyte Rust Server involve?
Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 26 hours after it began.
Tags, lists
Which meanings sit behind the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does A Shockbyte Rust Server compare with other servers in the rankings?
Player hours over the last week put A Shockbyte Rust Server at #8,879, inside the top 40% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
Of 40 slots, 0 are taken on A Shockbyte Rust Server right now. The week's figures average 0 players and top out at 1.
Getting on
What steps get you onto A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.85.86.135:29873, or by pressing Launch Rust here, which starts the game through Steam and joins for you.