Element card · group Modded · atomic number 15,366, its rank
VoltMoto
Offline 157.85.86.217:26464 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:36 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on VoltMoto?
A procedural map of size 1,500 with seed 50000 runs on VoltMoto, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is VoltMoto configured, and what rules apply?
Nothing in the name of VoltMoto gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is VoltMoto based in?
There is no region on record for VoltMoto. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 157.85.86.217:26464 is the address it uses.
On what Rust version does VoltMoto operate?
Rust network protocol 2633 and build 165217 on Linux is what VoltMoto uses. The protocol must match for you to join; Steam will update your game.
How dependable is VoltMoto for staying online?
Right now VoltMoto is offline, with its last appearance 14 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.
Wipe days
How often does a wipe happen on VoltMoto, and at what time?
Too few wipes are on record for VoltMoto to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 8 hours ago.
On VoltMoto, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Tags, lists
What should you understand from the tags VoltMoto carries?
The game's server browser reads the tags VoltMoto publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does VoltMoto appear in?
These themed Rust Data Lab lists carry VoltMoto: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does VoltMoto place?
Player hours over the last week put VoltMoto at #15,366, inside the top 71% of ranked servers.
How full is VoltMoto right now?
VoltMoto is offline at the moment; the last sighting was 14 days 10 hours ago.
How to join
What steps get you onto VoltMoto?
You can connect by pressing F1 in Rust and entering client.connect 157.85.86.217:26464, or by pressing Launch Rust here, which starts the game through Steam and joins for you.