Rust Data LabData lab · live
Live readings Servers11,774 Players63,914 Populated3,541 Fresh wipes · 3h128 Sampled every 5 min

Element card · group Modded · atomic number 15,366, its rank

VoltMoto

Offline 157.85.86.217:26464 checked 14d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,366top 71%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 13:36 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 99
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  4. 4 Ru RustSpain.com … 32
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  5. 5 Ru 404 RUST 2Х|ДЛ… 88
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Quick answers

from the figures on this page

Settings and map

What map is in play on VoltMoto?

A procedural map of size 1,500 with seed 50000 runs on VoltMoto, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is VoltMoto configured, and what rules apply?

Nothing in the name of VoltMoto gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is VoltMoto based in?

There is no region on record for VoltMoto. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 157.85.86.217:26464 is the address it uses.

On what Rust version does VoltMoto operate?

Rust network protocol 2633 and build 165217 on Linux is what VoltMoto uses. The protocol must match for you to join; Steam will update your game.

How dependable is VoltMoto for staying online?

Right now VoltMoto is offline, with its last appearance 14 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipe days

How often does a wipe happen on VoltMoto, and at what time?

Too few wipes are on record for VoltMoto to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 8 hours ago.

On VoltMoto, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags VoltMoto carries?

The game's server browser reads the tags VoltMoto publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does VoltMoto appear in?

These themed Rust Data Lab lists carry VoltMoto: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does VoltMoto place?

Player hours over the last week put VoltMoto at #15,366, inside the top 71% of ranked servers.

How full is VoltMoto right now?

VoltMoto is offline at the moment; the last sighting was 14 days 10 hours ago.

How to join

What steps get you onto VoltMoto?

You can connect by pressing F1 in Rust and entering client.connect 157.85.86.217:26464, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.