Rust Data LabData lab · live
Live readings Servers11,722 Players54,556 Populated3,373 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Modded · atomic number 15,409, its rank

Private Server

Online 157.85.86.36:28015 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,409top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 03:26 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 48
    ShockRust | Blue | NoLimit no group limit · 163 on average 48/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 62
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 62/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 59
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 59/ 700
  5. 5 Ru RustSpain.com … 13
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 13/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 16
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 16/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Private Server?

Private Server runs a procedural map of size 3,500 with seed 471471404; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Private Server set, and what settings are in force?

Nothing in the name of Private Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Private Server sit?

There is no region on record for Private Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.85.86.36:28015.

On what Rust version does Private Server operate?

On Linux, Private Server is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Private Server stay up, and how reliable is its uptime?

At the moment, Private Server is online. According to the uptime it reports, the last restart was about 6 days 1 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Private Server perform?

Server fps averaged 124 over the last 48 hours, with 94 as the lowest. The entity count reached 64,112, including buildings, deployables and all other world items. Memory use peaked at 5,060 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on Private Server?

Private Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 17 days 20 hours ago the current world was made.

On Private Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 21 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on Private Server?

The game's server browser reads the tags Private Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Private Server appear in?

You will find Private Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Private Server place?

Private Server sits at #15,409 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Private Server tell you?

At the moment Private Server has 0 of its 40 slots filled. The past week gives an average of 0 players.

Connection

What is the way to join Private Server?

In Rust, press F1 and enter client.connect 157.85.86.36:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.