Rust Data LabData lab · live
Live readings Servers11,891 Players93,303 Populated4,061 Fresh wipes · 3h173 Sampled every 5 min

Element card · group Modded · atomic number 15,088, its rank

Make Trevor Love Rust

Offline 157.85.86.3:25811 checked 11d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,088top 70%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct9 Oct12 Oct16 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:16 UTC21d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Make Trevor Love Rust?

The map on Make Trevor Love Rust is procedural at size 4,500 with seed 45000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Make Trevor Love Rust configured, and what rules apply?

The name of Make Trevor Love Rust carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does Make Trevor Love Rust sit?

There is no region on record for Make Trevor Love Rust. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 157.85.86.3:25811.

What Rust version does Make Trevor Love Rust currently run?

On Linux, Make Trevor Love Rust is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Make Trevor Love Rust for staying online?

Currently offline, Make Trevor Love Rust was last seen 11 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Make Trevor Love Rust wipe, and how often?

Make Trevor Love Rust's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 18 hours ago.

How does Make Trevor Love Rust look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on Make Trevor Love Rust?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Make Trevor Love Rust publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Make Trevor Love Rust appear in?

The Rust Data Lab lists that include Make Trevor Love Rust are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Make Trevor Love Rust place?

Player hours over the last week put Make Trevor Love Rust at #15,088, inside the top 70% of ranked servers.

How full is Make Trevor Love Rust right now?

The last recorded sighting of Make Trevor Love Rust was 11 days 23 hours ago, and it is offline now.

Connection

How can you connect to Make Trevor Love Rust?

In Rust, press F1 and enter client.connect 157.85.86.3:25811. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.