Element card · group Modded · atomic number 9,092, its rank
myserver1
Online 157.85.86.75:23974 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:40 UTC FW26d ago | 2 | – | running | 0 |
| Thu 1 Oct, 01:31 UTC26d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
31
ShockRust | Blue | NoLimit 31/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
130
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 130/ 100
- 3 Re RETRO RUST #1 … 55
- 4 Ru 404 RUST 2Х|ДЛ… 47
-
5
Ru
RustSpain.com …
11
RustSpain.com | EU Main 11/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
14
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 14/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on myserver1?
The map on myserver1 is procedural at size 4,000 with seed 1374978814, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on myserver1?
Nothing in the name of myserver1 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does myserver1 sit?
Nothing about a region is published by myserver1. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 157.85.86.75:23974.
What Rust version does myserver1 currently run?
Rust network protocol 2635 and build 167781 on Linux is what myserver1 uses. The protocol must match for you to join; Steam will update your game.
How dependable is myserver1 for staying online?
myserver1 is live as of now. According to the uptime it reports, the last restart was about 4 days 4 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does myserver1 hold a steady performance?
In the last 48 hours, it averaged 105 server fps, with a low of 77. The maximum entity count was 90,326, covering buildings, deployables and all else in the world. Memory use peaked at 5,689 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does myserver1 wipe, and how often?
Too few wipes are on record for myserver1 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 3 hours ago.
On myserver1, what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 2 hours after it began.
Where it appears
How should you read the tags on myserver1?
gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list myserver1 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does myserver1 appear in?
The Rust Data Lab lists that include myserver1 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does myserver1 compare with other servers in the rankings?
Player hours over the last week put myserver1 at #9,092, inside the top 41% of ranked servers.
How full is myserver1 right now?
Of 4 slots, 0 are taken on myserver1 right now. Averaged over the past week: 0 players, peaking at 2.
Getting on
What is the way to join myserver1?
You can connect by pressing F1 in Rust and entering client.connect 157.85.86.75:23974, or by pressing Launch Rust here, which starts the game through Steam and joins for you.