Rust Data LabData lab · live
Live readings Servers11,701 Players42,340 Populated3,047 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 5,984, its rank

Matthew's Rust Server

Online 157.85.86.77:20544 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average1peak 3
Rank · atomic number#5,984top 27%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123419:0001:0006:0012:0017:0000:00Wiped Tue 27 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040019:0001:0006:0012:0017:0000:00Wiped Tue 27 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:33 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 34
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  4. 4 Ru 404 RUST 2Х|ДЛ… 26
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 26/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 4
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Quick answers

from the figures on this page

Settings and map

What map is in play on Matthew's Rust Server?

The map on Matthew's Rust Server is procedural at size 3,000 with seed 69420, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Matthew's Rust Server set, and what settings are in force?

The name of Matthew's Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does Matthew's Rust Server sit?

There is no region on record for Matthew's Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.86.77:20544 is the address it uses.

Which Rust version is Matthew's Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what Matthew's Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Matthew's Rust Server stay up, and how reliable is its uptime?

At the moment, Matthew's Rust Server is online. About 17 hours ago is when it last restarted, based on its uptime. 23 of 24 hours were up in the last 1 full day, which works out at 96%. The first sighting by Rust Data Lab was on 27 October 2026.

Is Matthew's Rust Server known for smooth running?

In the last 48 hours, it averaged 171 server fps, with a low of 129. Buildings, deployables and everything else in the world added up to as many as 48,840 entities. Memory use peaked at 3,438 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Matthew's Rust Server, and at what time?

Matthew's Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 hours ago.

Tags, lists

Which meanings sit behind the tags on Matthew's Rust Server?

The game's server browser reads the tags Matthew's Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Matthew's Rust Server come up?

These themed Rust Data Lab lists carry Matthew's Rust Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

How does Matthew's Rust Server compare with other servers in the rankings?

Player hours over the last week put Matthew's Rust Server at #5,984, inside the top 27% of ranked servers.

What does the current player count on Matthew's Rust Server tell you?

At the moment Matthew's Rust Server has 0 of its 40 slots filled. Averaged over the past week: 1 players, peaking at 3. The busiest point in the last 48 hours came at 00:00 UTC, averaging 3 players.

Getting on

What steps get you onto Matthew's Rust Server?

Open the console with F1 in Rust and type client.connect 157.85.86.77:20544. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.