Element card · group Modded · atomic number 15,348, its rank
Pirate's Haven | Nassau | PvE | RP
Online 157.85.86.85:26063 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:15 UTC FW26d ago | 1 | – | running | 0 |
| Mon 28 Sep, 23:31 UTC29d ago | 1 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Pirate's Haven | Nassau | PvE | RP?
A procedural map of size 1,500 with seed 50000 runs on Pirate's Haven | Nassau | PvE | RP, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on Pirate's Haven | Nassau | PvE | RP?
Nothing in the name of Pirate's Haven | Nassau | PvE | RP gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
Which location is Pirate's Haven | Nassau | PvE | RP based in?
No region is published by Pirate's Haven | Nassau | PvE | RP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.85.86.85:26063.
On what Rust version does Pirate's Haven | Nassau | PvE | RP operate?
On Linux, Pirate's Haven | Nassau | PvE | RP is running Rust network protocol 2635 and build 167781. The protocol must match for you to join; Steam will update your game.
Does Pirate's Haven | Nassau | PvE | RP stay up, and how reliable is its uptime?
Right now, Pirate's Haven | Nassau | PvE | RP is reachable. About 5 days 1 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 28 September 2026.
How well does Pirate's Haven | Nassau | PvE | RP perform?
The last 48 hours show an average of 237 server fps and a minimum of 223. The entity count reached 8,298, including buildings, deployables and all other world items. Memory use peaked at 2,899 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
What is the wiping pattern on Pirate's Haven | Nassau | PvE | RP?
Pirate's Haven | Nassau | PvE | RP's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 22 hours ago the current world was made.
How does Pirate's Haven | Nassau | PvE | RP look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Lists and tags
What should you understand from the tags Pirate's Haven | Nassau | PvE | RP carries?
The game's server browser reads the tags Pirate's Haven | Nassau | PvE | RP publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): 75 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Pirate's Haven | Nassau | PvE | RP appear in?
These themed Rust Data Lab lists carry Pirate's Haven | Nassau | PvE | RP: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Pirate's Haven | Nassau | PvE | RP compare with other servers in the rankings?
Player hours over the last week put Pirate's Haven | Nassau | PvE | RP at #15,348, inside the top 69% of ranked servers.
What does the current player count on Pirate's Haven | Nassau | PvE | RP tell you?
Pirate's Haven | Nassau | PvE | RP currently shows 0 players across 75 slots. The seven-day average for this server is 0 players.
Connection
What is the way to join Pirate's Haven | Nassau | PvE | RP?
You can connect by pressing F1 in Rust and entering client.connect 157.85.86.85:26063, or by pressing Launch Rust here, which starts the game through Steam and joins for you.