Element card · group Modded · atomic number 15,490, its rank
yes
Offline 157.85.87.131:26782 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on yes?
The map on yes is procedural at size 3,000 with seed 92457, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on yes?
Nothing in the name of yes gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.
Server facts
Which location is yes based in?
There is no region on record for yes. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 157.85.87.131:26782 is the address it uses.
On what Rust version does yes operate?
On Linux, yes is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does yes stay online?
Right now yes is offline, with its last appearance 39 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does yes wipe, and how often?
The record holds too few of yes's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 47 days 20 hours ago.
Where it appears
How should you read the tags on yes?
The game's server browser reads the tags yes publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Player slots: 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does yes appear in?
These themed Rust Data Lab lists carry yes: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does yes hold among Rust servers?
yes sits at #15,490 for seven-day player hours, placing it in the top 70% of ranked servers.
How full is yes right now?
The last recorded sighting of yes was 39 days 7 hours ago, and it is offline now.
Getting on
What steps get you onto yes?
You can connect by pressing F1 in Rust and entering client.connect 157.85.87.131:26782, or by pressing Launch Rust here, which starts the game through Steam and joins for you.