Rust Data LabData lab · live
Live readings Servers11,617 Players40,309 Populated2,963 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

Kraaijenserver

Online 157.85.87.140:22626 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 12 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 10:11 UTC24d ago 2 – running 1
Sat 3 Oct, 13:08 UTC25d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Kraaijenserver?

A procedural map of size 4,500 with seed 50000 runs on Kraaijenserver, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Kraaijenserver set, and what settings are in force?

The name of Kraaijenserver carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Kraaijenserver based in?

There is no region on record for Kraaijenserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 157.85.87.140:22626.

What Rust version does Kraaijenserver currently run?

Rust network protocol 2635 and build 168909 on Linux is what Kraaijenserver uses. The protocol must match for you to join; Steam will update your game.

Does Kraaijenserver stay up, and how reliable is its uptime?

At the moment, Kraaijenserver is online. The uptime it reports suggests it restarted roughly 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 3 October 2026.

How well does Kraaijenserver perform?

Server fps averaged 99 over the last 48 hours, with 74 as the lowest. The maximum entity count was 117,702, covering buildings, deployables and all else in the world. The highest memory usage was 5,378 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does Kraaijenserver wipe, and how often?

The record holds too few of Kraaijenserver's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 19 hours ago the current world was made.

On Kraaijenserver, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 28 hours after it began.

Lists and tags

How should you read the tags on Kraaijenserver?

The game's server browser reads the tags Kraaijenserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): 12 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Kraaijenserver appear in?

These themed Rust Data Lab lists carry Kraaijenserver: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Kraaijenserver hold among Rust servers?

Kraaijenserver sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Kraaijenserver tell you?

Kraaijenserver currently shows 0 players across 12 slots. The past week gives an average of 0 players.

How to join

What steps get you onto Kraaijenserver?

Open the console with F1 in Rust and type client.connect 157.85.87.140:22626. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp12
Max players 12 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.