Element card · group Modded · atomic number 9,366, its rank
S|W
Online 157.85.87.146:23324 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on S|W?
A procedural map of size 3,000 with seed 618226138 runs on S|W, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is S|W configured, and what rules apply?
Nothing in the name of S|W gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts S|W?
Nothing about a region is published by S|W. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.87.146:23324.
Which Rust version is S|W on?
Rust network protocol 2635 and build 167781 on Linux is what S|W uses. The protocol must match for you to join; Steam will update your game.
How dependable is S|W for staying online?
Right now, S|W is reachable. About 2 days 14 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 21 October 2026.
Does S|W hold a steady performance?
In the last 48 hours, it averaged 150 server fps, with a low of 123. The entity count reached 45,569, including buildings, deployables and all other world items. Up to 3,854 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on S|W?
The record holds too few of S|W's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 7 days 17 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on S|W?
These are the tags S|W makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does S|W come up?
These themed Rust Data Lab lists carry S|W: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What position does S|W hold among Rust servers?
S|W sits at #9,366 for seven-day player hours, placing it in the top 42% of ranked servers.
What does the current player count on S|W tell you?
At the moment S|W has 0 of its 40 slots filled. A seven-day sample gives 0 players on average and 2 at the top.
Connection
How can you connect to S|W?
You can connect by pressing F1 in Rust and entering client.connect 157.85.87.146:23324, or by pressing Launch Rust here, which starts the game through Steam and joins for you.