Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group PvE · atomic number 8,047, its rank

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

Online EU 157.85.87.15:22657 checked 3h ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 40 2% full Room to join
7-day average0peak 1
Rank · atomic number#8,047top 36% · #2099 in EU
Last wipe26d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap2.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 7

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:52 UTC26d ago 1 – running 0
Wed 16 Sep, 16:40 UTC42d ago 1 halved by day 7 15.4 days 0
Mon 14 Sep, 14:52 UTC44d ago 1 held half 2.1 days 0
Mon 14 Sep, 01:17 UTC44d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 34/ 200
  3. 3 Ru [GER] Rust Oas… 30
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  4. 4 Sa [EU] Salty Zom… 32
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  5. 5 He Hex EU PVE Mon… 35
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  6. 6 Фа Фармер[FULL PV… 39
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Quick answers

from the figures on this page

Settings and map

What map is in play on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The map on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is procedural at size 3,000 with seed 1179055683, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The EU tag is how [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.85.87.15:22657 is the address it uses.

Which Rust version is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL on?

On Linux, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL for staying online?

Right now, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is reachable. About 1 hours ago is when it last restarted, based on its uptime. It was online for 162 of 168 hours in the last 7 full days, which is 96% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL known for smooth running?

The last 48 hours show an average of 156 server fps and a minimum of 118. Buildings, deployables and everything else in the world added up to as many as 50,734 entities. The highest memory usage was 3,602 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, and at what time?

The only wipe on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 26 days 18 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 3 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the other cases, half the peak was lost by day 7.

Where it appears

What should you understand from the tags [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL carries?

These are the tags [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL come up?

The Rust Data Lab lists that include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL compare with other servers in the rankings?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is #8,047 on seven-day player hours, #2,099 in Europe, and in the top 36% of all ranked servers.

How many players does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL have at the moment?

At the moment [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL has 1 of its 40 slots filled. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 01:00 UTC, when the average was 1 players.

Connection

How can you connect to [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Open the console with F1 in Rust and type client.connect 157.85.87.15:22657. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.