Rust Data LabData lab · live
Live readings Servers11,792 Players68,594 Populated3,568 Fresh wipes · 3h191 Sampled every 5 min

Element card · group Vanilla · atomic number 15,490, its rank

SIGNAL | Vanilla+

Offline 157.85.87.161:27184 checked 39d ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,490top 69%
Last wipe45d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 13:31 UTC45d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on SIGNAL | Vanilla+?

A procedural map of size 3,000 with seed 50000 runs on SIGNAL | Vanilla+, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is SIGNAL | Vanilla+ configured, and what rules apply?

The name of SIGNAL | Vanilla+ carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

About the server

What region hosts SIGNAL | Vanilla+?

Nothing about a region is published by SIGNAL | Vanilla+. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.85.87.161:27184.

What Rust version does SIGNAL | Vanilla+ currently run?

Rust network protocol 2633 and build 164530 on Linux is what SIGNAL | Vanilla+ uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does SIGNAL | Vanilla+ stay online?

SIGNAL | Vanilla+ is not online at the moment; the last sighting was 39 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does SIGNAL | Vanilla+ wipe, and how often?

The record holds too few of SIGNAL | Vanilla+'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 23 hours ago.

How does SIGNAL | Vanilla+ look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

Which meanings sit behind the tags on SIGNAL | Vanilla+?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list SIGNAL | Vanilla+ publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does SIGNAL | Vanilla+ appear in?

These themed Rust Data Lab lists carry SIGNAL | Vanilla+: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does SIGNAL | Vanilla+ place?

The seven-day player-hours table has SIGNAL | Vanilla+ at #15,490, in the top 69% of ranked servers.

How many players does SIGNAL | Vanilla+ have at the moment?

No live signal from SIGNAL | Vanilla+ right now, which was last seen 39 days 15 hours ago.

Getting on

What is the way to join SIGNAL | Vanilla+?

You can connect by pressing F1 in Rust and entering client.connect 157.85.87.161:27184, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://signal-frontend.onecupoftea93.workers.dev/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.