Element card · group Modded · atomic number 15,323, its rank
A Shockbyte x Discord Production Rust Server
Online 157.85.87.164:21518 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte x Discord Production Rust Server?
The map on A Shockbyte x Discord Production Rust Server is procedural at size 1,500 with seed 50000, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has A Shockbyte x Discord Production Rust Server set, and what settings are in force?
Nothing in the name of A Shockbyte x Discord Production Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is A Shockbyte x Discord Production Rust Server based in?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.85.87.164:21518 is the address it uses.
What Rust version does A Shockbyte x Discord Production Rust Server currently run?
Rust network protocol 2635 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does A Shockbyte x Discord Production Rust Server stay online?
Right now, A Shockbyte x Discord Production Rust Server is reachable. According to the uptime it reports, the last restart was about 2 days 22 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 October 2026.
How well does A Shockbyte x Discord Production Rust Server perform?
Server fps averaged 237 over the last 48 hours, with 226 as the lowest. The entity count reached 8,327, including buildings, deployables and all other world items. Memory use peaked at 2,673 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
A Shockbyte x Discord Production Rust Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days ago the current world was made.
Lists and tags
How should you read the tags on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?
These themed Rust Data Lab lists carry A Shockbyte x Discord Production Rust Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?
Player hours over the last week put A Shockbyte x Discord Production Rust Server at #15,323, inside the top 69% of ranked servers.
What does the current player count on A Shockbyte x Discord Production Rust Server tell you?
At the moment A Shockbyte x Discord Production Rust Server has 0 of its 500 slots filled. The past week gives an average of 0 players.
How to join
What steps get you onto A Shockbyte x Discord Production Rust Server?
Open the console with F1 in Rust and type client.connect 157.85.87.164:21518. The Launch Rust button on this page does the same job through Steam.