Rust Data LabData lab · live
Live readings Servers11,823 Players72,372 Populated3,652 Fresh wipes · 3h214 Sampled every 5 min

Element card · group Modded · atomic number 9,022, its rank

RUSTTURKEY2X

Online 157.85.87.191:28190 checked 6m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,022top 41%
Last wipe21h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123416:0021:0001:0004:0008:0012:00Wiped Wed 28 Oct, 16:03 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020016:0021:0001:0004:0008:0012:00Wiped Wed 28 Oct, 16:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:03 UTC21h ago – – running 0
Mon 26 Oct, 21:22 UTC2d ago 0 – 1.8 days 0
Sun 25 Oct, 12:56 UTC4d ago 1 – 1.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 179
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Ru 404 RUST 2Х|ДЛ… 86
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 86/ 700
  4. 4 Ru RustSpain.com … 22
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 22/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 26
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 268
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 268/ 700

Quick answers

from the figures on this page

Server setup

What map is in play on RUSTTURKEY2X?

A procedural map of size 3,500 with seed 1 runs on RUSTTURKEY2X, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is RUSTTURKEY2X configured, and what rules apply?

Nothing in the name of RUSTTURKEY2X gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts RUSTTURKEY2X?

No region is published by RUSTTURKEY2X. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.87.191:28190.

Which Rust version is RUSTTURKEY2X on?

On Linux, RUSTTURKEY2X is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does RUSTTURKEY2X stay online?

RUSTTURKEY2X is live as of now. About 13 hours ago is when it last restarted, based on its uptime. For the last 3 full days, 29 of 72 hours were online, giving 40% uptime. It first appeared to Rust Data Lab on 25 October 2026.

Is RUSTTURKEY2X known for smooth running?

Server fps averaged 110 over the last 48 hours, with 85 as the lowest. The entity count reached 68,568, including buildings, deployables and all other world items. Up to 3,541 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on RUSTTURKEY2X, and at what time?

No next wipe can be predicted on RUSTTURKEY2X: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 hours ago.

On RUSTTURKEY2X, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on RUSTTURKEY2X?

These are the tags RUSTTURKEY2X makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RUSTTURKEY2X appear in?

You will find RUSTTURKEY2X on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How does RUSTTURKEY2X compare with other servers in the rankings?

RUSTTURKEY2X sits at #9,022 for seven-day player hours, placing it in the top 41% of ranked servers.

How many players does RUSTTURKEY2X have at the moment?

At the moment RUSTTURKEY2X has 0 of its 40 slots filled. A seven-day sample gives 0 players on average and 1 at the top.

Getting on

How can you connect to RUSTTURKEY2X?

In Rust, press F1 and enter client.connect 157.85.87.191:28190. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.