Rust Data LabData lab · live
Live readings Servers11,689 Players52,794 Populated3,085 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Modded · atomic number 15,244, its rank

The Dogs

Offline 157.85.87.195:24075 checked 16d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,244top 71%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak4players, last three wipes
crowd held75%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:39 UTC FW28d ago 2 – running 0
Sat 26 Sep, 12:25 UTC33d ago 5 halved by day 1 5.3 days 3
Fri 25 Sep, 23:19 UTC34d ago 5 – 0.5 days 0
Mon 21 Sep, 20:03 UTC38d ago 4 held half 4.1 days 3
Sat 19 Sep, 11:39 UTC40d ago 6 held half 2.3 days 0
Mon 14 Sep, 17:54 UTC45d ago 4 held half 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on The Dogs?

The Dogs runs a procedural map of size 3,000 with seed 1293617689; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is The Dogs configured, and what rules apply?

No gather rate appears in the name of The Dogs. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts The Dogs?

There is no region on record for The Dogs. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.85.87.195:24075.

On what Rust version does The Dogs operate?

Rust network protocol 2634 and build 166652 on Linux is what The Dogs uses. The protocol must match for you to join; Steam will update your game.

How reliably does The Dogs stay online?

Right now The Dogs is offline, with its last appearance 16 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

What is the wiping pattern on The Dogs?

There is no next wipe to predict for The Dogs, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 6 hours ago.

How does The Dogs look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 4 players. Peak numbers on the latest wipe came 1 hours in. Half that peak was held until the next wipe in 75% of recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

Which meanings sit behind the tags on The Dogs?

These are the tags The Dogs makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does The Dogs appear in?

You will find The Dogs on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does The Dogs hold among Rust servers?

Player hours over the last week put The Dogs at #15,244, inside the top 71% of ranked servers.

How many players does The Dogs have at the moment?

The Dogs is offline at the moment; the last sighting was 16 days 2 hours ago.

How to join

How can you connect to The Dogs?

Open the console with F1 in Rust and type client.connect 157.85.87.195:24075. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.