Element card · group Vanilla · atomic number 15,353, its rank
DRIFT 2X EU | Coming Soon | Private Playtesting
Online EU 157.85.87.201:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 17:49 UTC, in 6d 15h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 15hWed 4 Nov, 17:49 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 13d 15hWed 11 Nov, 17:49 UTC
- 20d 15hWed 18 Nov, 17:49 UTC
- 27d 15hWed 25 Nov, 17:49 UTC
- 34d 15hWed 2 Dec, 17:49 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 41d 15hWed 9 Dec, 17:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:49 UTC14d ago | 8 | – | running | 2 |
| Wed 7 Oct, 19:28 UTC21d ago | 10 | halved by day 3 | 6.9 days | 1 |
| Mon 5 Oct, 15:54 UTC23d ago | 9 | held half | 2.1 days | 1 |
| Sun 4 Oct, 11:53 UTC24d ago | 11 | – | 1.2 days | 1 |
| Thu 1 Oct, 15:10 UTC27d ago | 8 | held half | 2.9 days | 0 |
| Thu 1 Oct, 00:48 UTC28d ago | 8 | – | 0.6 days | 2 |
| Tue 29 Sep, 17:11 UTC29d ago | 8 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on DRIFT 2X EU | Coming Soon | Private Playtesting?
DRIFT 2X EU | Coming Soon | Private Playtesting runs a procedural map of size 3,500 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.
How is DRIFT 2X EU | Coming Soon | Private Playtesting configured, and what rules apply?
DRIFT 2X EU | Coming Soon | Private Playtesting carries a 2x gather rate, as its name states. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.
Server facts
Which location is DRIFT 2X EU | Coming Soon | Private Playtesting based in?
The EU tag is how DRIFT 2X EU | Coming Soon | Private Playtesting lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.85.87.201:28015.
What Rust version does DRIFT 2X EU | Coming Soon | Private Playtesting currently run?
Rust network protocol 2635 and build 167781 on Linux is what DRIFT 2X EU | Coming Soon | Private Playtesting uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does DRIFT 2X EU | Coming Soon | Private Playtesting stay up, and how reliable is its uptime?
DRIFT 2X EU | Coming Soon | Private Playtesting is live as of now. About 6 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.
Is DRIFT 2X EU | Coming Soon | Private Playtesting known for smooth running?
The last 48 hours show an average of 231 server fps and a minimum of 172. The maximum entity count was 23,639, covering buildings, deployables and all else in the world. The highest memory usage was 4,469 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
When does DRIFT 2X EU | Coming Soon | Private Playtesting wipe, and how often?
The prediction for DRIFT 2X EU | Coming Soon | Private Playtesting follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Wednesday 4 November at 17:49 UTC. 14 days 8 hours ago the current world was made. Weekly wipes are what its tags advertise.
On DRIFT 2X EU | Coming Soon | Private Playtesting, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 9 players. The latest wipe's peak fell 5 hours after it began. Half that peak was held until the next wipe in 67% of recent wipes. In the other cases, half the peak was lost by day 3.
Lists and tags
What should you understand from the tags DRIFT 2X EU | Coming Soon | Private Playtesting carries?
gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): 75 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe: that is the tag list DRIFT 2X EU | Coming Soon | Private Playtesting publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does DRIFT 2X EU | Coming Soon | Private Playtesting come up?
You will find DRIFT 2X EU | Coming Soon | Private Playtesting on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Population
Against other Rust servers, where does DRIFT 2X EU | Coming Soon | Private Playtesting place?
Seven-day player hours place DRIFT 2X EU | Coming Soon | Private Playtesting at #15,353 overall, #2,568 in Europe and in the top 69% of ranked servers.
What does the current player count on DRIFT 2X EU | Coming Soon | Private Playtesting tell you?
At the moment DRIFT 2X EU | Coming Soon | Private Playtesting has 0 of its 75 slots filled. The seven-day average for this server is 0 players.
Connection
How can you connect to DRIFT 2X EU | Coming Soon | Private Playtesting?
Open the console with F1 in Rust and type client.connect 157.85.87.201:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://driftrust.com.
