Rust Data LabData lab · live
Live readings Servers11,700 Players38,808 Populated2,943 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Vanilla · atomic number 15,353, its rank

DRIFT 2X EU | Coming Soon | Private Playtesting

Online EU 157.85.87.201:28015 checked 10m ago

2x weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#15,353top 69% · #2568 in EU
Last wipe14d agoweekly schedule
Next wipe6d 15hWed 4 Nov, 17:49 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 17:49 UTC, in 6d 15h. Its weekly schedule tag · low confidence

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak9players, last three wipes
crowd held67%else halves by day 3

Coming wipes

  1. 6d 15hWed 4 Nov, 17:49 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 13d 15hWed 11 Nov, 17:49 UTC
  4. 20d 15hWed 18 Nov, 17:49 UTC
  5. 27d 15hWed 25 Nov, 17:49 UTC
  6. 34d 15hWed 2 Dec, 17:49 UTC
  7. 35d 16hThu 3 Dec, 19:00 UTCFW
  8. 41d 15hWed 9 Dec, 17:49 UTC

The first 48 hours of its last wipes

Wed 14 OctWed 7 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:49 UTC14d ago 8 – running 2
Wed 7 Oct, 19:28 UTC21d ago 10 halved by day 3 6.9 days 1
Mon 5 Oct, 15:54 UTC23d ago 9 held half 2.1 days 1
Sun 4 Oct, 11:53 UTC24d ago 11 – 1.2 days 1
Thu 1 Oct, 15:10 UTC27d ago 8 held half 2.9 days 0
Thu 1 Oct, 00:48 UTC28d ago 8 – 0.6 days 2
Tue 29 Sep, 17:11 UTC29d ago 8 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 383
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  2. 2 Mi MIRAGE RUST | … 49
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average 49/ 1,000
  3. 3 Ma Magic Rust #14… 37
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 277 on average 37/ 100
  4. 4 Mi MIRAGE RUST | … 70
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 273 on average 70/ 1,900
  5. 5 Ро РОССИЯ X2 / ДЛ… 18
    РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 18/ 100
  6. 6 Va VANILLA x2 | G… 2
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 129 on average 2/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on DRIFT 2X EU | Coming Soon | Private Playtesting?

DRIFT 2X EU | Coming Soon | Private Playtesting runs a procedural map of size 3,500 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

How is DRIFT 2X EU | Coming Soon | Private Playtesting configured, and what rules apply?

DRIFT 2X EU | Coming Soon | Private Playtesting carries a 2x gather rate, as its name states. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server facts

Which location is DRIFT 2X EU | Coming Soon | Private Playtesting based in?

The EU tag is how DRIFT 2X EU | Coming Soon | Private Playtesting lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.85.87.201:28015.

What Rust version does DRIFT 2X EU | Coming Soon | Private Playtesting currently run?

Rust network protocol 2635 and build 167781 on Linux is what DRIFT 2X EU | Coming Soon | Private Playtesting uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does DRIFT 2X EU | Coming Soon | Private Playtesting stay up, and how reliable is its uptime?

DRIFT 2X EU | Coming Soon | Private Playtesting is live as of now. About 6 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.

Is DRIFT 2X EU | Coming Soon | Private Playtesting known for smooth running?

The last 48 hours show an average of 231 server fps and a minimum of 172. The maximum entity count was 23,639, covering buildings, deployables and all else in the world. The highest memory usage was 4,469 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does DRIFT 2X EU | Coming Soon | Private Playtesting wipe, and how often?

The prediction for DRIFT 2X EU | Coming Soon | Private Playtesting follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Wednesday 4 November at 17:49 UTC. 14 days 8 hours ago the current world was made. Weekly wipes are what its tags advertise.

On DRIFT 2X EU | Coming Soon | Private Playtesting, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 9 players. The latest wipe's peak fell 5 hours after it began. Half that peak was held until the next wipe in 67% of recent wipes. In the other cases, half the peak was lost by day 3.

Lists and tags

What should you understand from the tags DRIFT 2X EU | Coming Soon | Private Playtesting carries?

gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): 75 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe: that is the tag list DRIFT 2X EU | Coming Soon | Private Playtesting publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does DRIFT 2X EU | Coming Soon | Private Playtesting come up?

You will find DRIFT 2X EU | Coming Soon | Private Playtesting on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Population

Against other Rust servers, where does DRIFT 2X EU | Coming Soon | Private Playtesting place?

Seven-day player hours place DRIFT 2X EU | Coming Soon | Private Playtesting at #15,353 overall, #2,568 in Europe and in the top 69% of ranked servers.

What does the current player count on DRIFT 2X EU | Coming Soon | Private Playtesting tell you?

At the moment DRIFT 2X EU | Coming Soon | Private Playtesting has 0 of its 75 slots filled. The seven-day average for this server is 0 players.

Connection

How can you connect to DRIFT 2X EU | Coming Soon | Private Playtesting?

Open the console with F1 in Rust and type client.connect 157.85.87.201:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://driftrust.com.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players 75 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.