Element card · group Modded · atomic number 7,236, its rank
IRAQI
Online 157.85.87.216:23419 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:31 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 08:35 UTC5d ago | 2 | halved by day 2 | 4 days | 0 |
| Fri 23 Oct, 18:45 UTC6d ago | 2 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on IRAQI?
The map on IRAQI is procedural at size 3,500 with seed 1862422565, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has IRAQI set, and what settings are in force?
No gather rate appears in the name of IRAQI. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is IRAQI based in?
There is no region on record for IRAQI. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.85.87.216:23419.
What Rust version does IRAQI currently run?
Rust network protocol 2635 and build 168909 on Linux is what IRAQI uses. The protocol must match for you to join; Steam will update your game.
Does IRAQI stay up, and how reliable is its uptime?
IRAQI is live as of now. About 33 hours ago is when it last restarted, based on its uptime. For the last 5 full days, 72 of 120 hours were online, giving 60% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
How well does IRAQI perform?
Server fps averaged 109 over the last 48 hours, with 88 as the lowest. The maximum entity count was 69,085, covering buildings, deployables and all else in the world. Memory use peaked at 4,213 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does IRAQI wipe, and how often?
There is no next wipe to predict for IRAQI, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 36 hours ago the current world was made.
How does IRAQI look on the day of a wipe?
Recent wipes on average reached 2 players at their busiest. 8 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.
Lists and tags
How should you read the tags on IRAQI?
These are the tags IRAQI makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does IRAQI come up?
These themed Rust Data Lab lists carry IRAQI: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, where does IRAQI place?
The seven-day player-hours table has IRAQI at #7,236, in the top 32% of ranked servers.
What does the current player count on IRAQI tell you?
Of 40 slots, 0 are taken on IRAQI right now. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 11:00 UTC, at 2 players.
Connection
What steps get you onto IRAQI?
You can connect by pressing F1 in Rust and entering client.connect 157.85.87.216:23419, or by pressing Launch Rust here, which starts the game through Steam and joins for you.