Rust Data LabData lab · live
Live readings Servers11,668 Players48,663 Populated3,138 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 15,989, its rank

mKpwnz Private Server

Offline 157.85.87.224:25520 checked 24d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,989top 71%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:01 UTC25d ago 1 – running 0
Wed 30 Sep, 07:52 UTC29d ago 0 – 3.3 days 0
Tue 29 Sep, 17:00 UTC29d ago 0 – 0.6 days 0
Tue 29 Sep, 05:59 UTC30d ago 0 – 0.5 days 0
Sun 27 Sep, 09:50 UTC31d ago 0 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 182
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Quick answers

from the figures on this page

Settings and map

What map is in play on mKpwnz Private Server?

The map on mKpwnz Private Server is procedural at size 4,500 with seed 2075292162, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is mKpwnz Private Server configured, and what rules apply?

The name of mKpwnz Private Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is mKpwnz Private Server based in?

There is no region on record for mKpwnz Private Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 157.85.87.224:25520.

What Rust version does mKpwnz Private Server currently run?

Rust network protocol 2634 and build 166652 on Linux is what mKpwnz Private Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does mKpwnz Private Server stay online?

Right now mKpwnz Private Server is offline, with its last appearance 24 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipe days

When does mKpwnz Private Server wipe, and how often?

With no fixed rhythm, mKpwnz Private Server wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 16 hours ago.

What does a typical wipe day on mKpwnz Private Server involve?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags mKpwnz Private Server carries?

The game's server browser reads the tags mKpwnz Private Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does mKpwnz Private Server appear in?

You will find mKpwnz Private Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does mKpwnz Private Server hold among Rust servers?

The seven-day player-hours table has mKpwnz Private Server at #15,989, in the top 71% of ranked servers.

How full is mKpwnz Private Server right now?

mKpwnz Private Server is offline at the moment; the last sighting was 24 days 23 hours ago.

How to join

What is the way to join mKpwnz Private Server?

You can connect by pressing F1 in Rust and entering client.connect 157.85.87.224:25520, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.