Rust Data LabData lab · live
Live readings Servers11,873 Players91,534 Populated3,854 Fresh wipes · 3h380 Sampled every 5 min

Element card · group Modded · atomic number 15,476, its rank

Zombie [PVE] 1x

Offline 157.85.87.233:20686 checked 38d ago

1x moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,476top 68%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 178
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  2. 2 Ми МИНИ-КАРТА 2Х … 126
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 Re RETRO RUST #1 … 186
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 88
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 88/ 700
  5. 5 Ru RustSpain.com … 335
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 335/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 229
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 229/ 700

Quick answers

from the figures on this page

Server setup

What map is in play on Zombie [PVE] 1x?

A procedural map of size 2,500 with seed 1256703571 runs on Zombie [PVE] 1x, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Zombie [PVE] 1x set, and what settings are in force?

According to its name, Zombie [PVE] 1x runs 1x gather. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Zombie [PVE] 1x?

No region is published by Zombie [PVE] 1x. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.87.233:20686.

On what Rust version does Zombie [PVE] 1x operate?

On Linux, Zombie [PVE] 1x is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Zombie [PVE] 1x stay online?

Zombie [PVE] 1x is not online at the moment; the last sighting was 38 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Zombie [PVE] 1x wipe, and how often?

Zombie [PVE] 1x's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 22 hours ago.

Where it appears

What should you understand from the tags Zombie [PVE] 1x carries?

The game's server browser reads the tags Zombie [PVE] 1x publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Zombie [PVE] 1x come up?

The Rust Data Lab lists that include Zombie [PVE] 1x are: Modded Rust servers, measured and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.

Population

What position does Zombie [PVE] 1x hold among Rust servers?

Player hours over the last week put Zombie [PVE] 1x at #15,476, inside the top 68% of ranked servers.

How full is Zombie [PVE] 1x right now?

The last recorded sighting of Zombie [PVE] 1x was 38 days 10 hours ago, and it is offline now.

Getting on

What steps get you onto Zombie [PVE] 1x?

You can connect by pressing F1 in Rust and entering client.connect 157.85.87.233:20686, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.