Element card · group Modded · atomic number 9,463, its rank
Mark Test Server
Offline 157.85.88.135:20387 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:58 UTC13d ago | 1 | – | running | 0 |
| Wed 7 Oct, 10:48 UTC21d ago | 1 | halved by day 7 | 8.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
115
ShockRust | Blue | NoLimit 115/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
132
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132/ 100
- 3 Re RETRO RUST #1 … 184
- 4 Ru 404 RUST 2Х|ДЛ… 57
-
5
Ru
RustSpain.com …
6
RustSpain.com | EU Main 6/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
24
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24/ 1,000
Quick answers
from the figures on this pageMap and rules
What map is in play on Mark Test Server?
A procedural map of size 3,000 with seed 50000 runs on Mark Test Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on Mark Test Server?
Nothing in the name of Mark Test Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Mark Test Server sit?
No region is published by Mark Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 157.85.88.135:20387.
On what Rust version does Mark Test Server operate?
Rust network protocol 2635 and build 168909 on Linux is what Mark Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Mark Test Server stay up, and how reliable is its uptime?
Currently offline, Mark Test Server was last seen 16 hours ago. About 32 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 162 of 168 hours were online, giving 96% uptime. On 7 October 2026, Rust Data Lab saw it for the first time.
How well does Mark Test Server perform?
Server fps averaged 239 over the last 48 hours, with 233 as the lowest. The maximum entity count was 48,895, covering buildings, deployables and all else in the world. The highest memory usage was 3,178 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on Mark Test Server?
Too few wipes are on record for Mark Test Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 12 days 23 hours ago the current world was made.
How does Mark Test Server look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 7.
Lists and tags
What should you understand from the tags Mark Test Server carries?
The game's server browser reads the tags Mark Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Mark Test Server come up?
The Rust Data Lab lists that include Mark Test Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Mark Test Server hold among Rust servers?
The seven-day player-hours table has Mark Test Server at #9,463, in the top 43% of ranked servers.
What does the current player count on Mark Test Server tell you?
Mark Test Server is offline at the moment; the last sighting was 16 hours ago. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.
How to join
How can you connect to Mark Test Server?
In Rust, press F1 and enter client.connect 157.85.88.135:20387. Or click Launch Rust here to open Rust via Steam and connect automatically.