Element card · group Modded · atomic number 5,276, its rank
A Shockbyte Rust Server
Online 157.85.88.157:28697 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:33 UTC18h ago | – | – | running | 1 |
| Fri 23 Oct, 01:44 UTC6d ago | 1 | halved by day 2 | 6.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural at size 4,000 with seed 1391437402, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has A Shockbyte Rust Server set, and what settings are in force?
No gather rate appears in the name of A Shockbyte Rust Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.88.157:28697.
What Rust version does A Shockbyte Rust Server currently run?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is A Shockbyte Rust Server for staying online?
Right now, A Shockbyte Rust Server is reachable. The uptime it reports suggests it restarted roughly 12 hours ago. For the last 6 full days, 143 of 144 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 23 October 2026.
Does A Shockbyte Rust Server hold a steady performance?
Server fps averaged 224 over the last 48 hours, with 182 as the lowest. The entity count reached 95,846, including buildings, deployables and all other world items. The highest memory usage was 4,039 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on A Shockbyte Rust Server, and at what time?
The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 18 hours ago.
What does a typical wipe day on A Shockbyte Rust Server involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
How does A Shockbyte Rust Server compare with other servers in the rankings?
A Shockbyte Rust Server sits at #5,276 for seven-day player hours, placing it in the top 24% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
Of 40 slots, 0 are taken on A Shockbyte Rust Server right now. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 12:00 UTC, at 2 players.
How to join
What is the way to join A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.85.88.157:28697, or by pressing Launch Rust here, which starts the game through Steam and joins for you.