Rust Data LabData lab · live
Live readings Servers11,757 Players64,357 Populated3,442 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Modded · atomic number 4,550, its rank

[JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc

Online 157.85.88.92:24689 checked 9m ago

3x moddedoxide
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak 3
Rank · atomic number#4,550top 20%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 09:44 UTC9d ago 4 – running 1
Tue 20 Oct, 02:17 UTC9d ago 4 – 0.3 days 0
Sat 17 Oct, 11:04 UTC12d ago 5 halved by day 1 2.6 days 1
Fri 16 Oct, 07:37 UTC13d ago 5 – 1.1 days 1
Thu 15 Oct, 16:38 UTC13d ago 5 – 0.6 days 1
Wed 14 Oct, 10:17 UTC15d ago 3 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

The map on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc is procedural at size 4,000 with seed 1, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What rules has [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc set, and what settings are in force?

According to its name, [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc runs 3x gather. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

No region tag is published by [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc; its name, though, points to Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.85.88.92:24689.

Which Rust version is [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc on?

Rust network protocol 2635 and build 168909 on Linux is what [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc stay online?

Right now, [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc is reachable. About 2 days 3 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 14 October 2026.

Does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc hold a steady performance?

The last 48 hours show an average of 64 server fps and a minimum of 43. The maximum entity count was 123,705, covering buildings, deployables and all else in the world. Memory use peaked at 6,294 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

With no fixed rhythm, [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days 2 hours ago.

On [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 4 players. Peak numbers on the latest wipe came 28 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

The game's server browser reads the tags [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): Player slots: 75; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc appear in?

These themed Rust Data Lab lists carry [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc: 3x Rust servers, live and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Player numbers

Against other Rust servers, where does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc place?

Player hours over the last week put [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc at #4,550, inside the top 20% of ranked servers.

How full is [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc right now?

[JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc currently shows 0 players across 75 slots. A seven-day sample gives 0 players on average and 3 at the top. Peak time in the past 48 hours: 11:00 UTC, when the average was 1 players.

How to join

What is the way to join [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

In Rust, press F1 and enter client.connect 157.85.88.92:24689. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://maps.rustmaps.com/289/c8d7cdcf5a044a2e83b03ada2c7d23fa/procedural__4000_GX20ZWxN9EKPKf8uB7Vj9Q.map.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players Player slots: 75.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.