Element card · group Modded · atomic number 15,907, its rank
PEJOTINES
Offline 157.85.89.196:21717 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on PEJOTINES?
A procedural map of size 1,500 with seed 50000 runs on PEJOTINES, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on PEJOTINES?
Nothing in the name of PEJOTINES gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is PEJOTINES based in?
There is no region on record for PEJOTINES. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.89.196:21717.
What Rust version does PEJOTINES currently run?
Rust network protocol 2633 and build 162929 on Linux is what PEJOTINES uses. The protocol must match for you to join; Steam will update your game.
How dependable is PEJOTINES for staying online?
PEJOTINES is not online at the moment; the last sighting was 20 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
What is the wiping pattern on PEJOTINES?
Too few wipes are on record for PEJOTINES to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 17 hours ago.
Where it appears
How should you read the tags on PEJOTINES?
These are the tags PEJOTINES makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does PEJOTINES come up?
These themed Rust Data Lab lists carry PEJOTINES: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does PEJOTINES compare with other servers in the rankings?
PEJOTINES sits at #15,907 for seven-day player hours, placing it in the top 72% of ranked servers.
How full is PEJOTINES right now?
PEJOTINES is offline at the moment; the last sighting was 20 days 15 hours ago.
How to join
What is the way to join PEJOTINES?
Open the console with F1 in Rust and type client.connect 157.85.89.196:21717. The Launch Rust button on this page does the same job through Steam.