Element card · group Modded · atomic number 15,125, its rank
RUSTROLL 2
Offline 157.85.89.251:28815 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on RUSTROLL 2?
Generated by the game, the map on RUSTROLL 2 is procedural.
What settings and rules apply on RUSTROLL 2?
Nothing in the name of RUSTROLL 2 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is RUSTROLL 2 based in?
Nothing about a region is published by RUSTROLL 2. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.85.89.251:28815 is the address it uses.
What Rust version does RUSTROLL 2 currently run?
On Linux, RUSTROLL 2 is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is RUSTROLL 2 for staying online?
Right now RUSTROLL 2 is offline, with its last appearance 45 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on RUSTROLL 2?
RUSTROLL 2's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 55 days 11 hours ago.
Tags, lists
How should you read the tags on RUSTROLL 2?
The game's server browser reads the tags RUSTROLL 2 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RUSTROLL 2 come up?
These themed Rust Data Lab lists carry RUSTROLL 2: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does RUSTROLL 2 place?
The seven-day player-hours table has RUSTROLL 2 at #15,125, in the top – of ranked servers.
How full is RUSTROLL 2 right now?
The last recorded sighting of RUSTROLL 2 was 45 days 3 hours ago, and it is offline now.
Connection
What steps get you onto RUSTROLL 2?
Open the console with F1 in Rust and type client.connect 157.85.89.251:28815. The Launch Rust button on this page does the same job through Steam.