Element card · group Modded · atomic number 12,909, its rank
MtnDrew's Shockbyte
Offline 157.85.90.18:21452 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on MtnDrew's Shockbyte?
The map on MtnDrew's Shockbyte is procedural, made by the game.
What settings and rules apply on MtnDrew's Shockbyte?
Nothing in the name of MtnDrew's Shockbyte gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
In what location does MtnDrew's Shockbyte sit?
There is no region on record for MtnDrew's Shockbyte. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.85.90.18:21452.
Which Rust version is MtnDrew's Shockbyte on?
On Linux, MtnDrew's Shockbyte is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is MtnDrew's Shockbyte for staying online?
Currently offline, MtnDrew's Shockbyte was last seen 44 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on MtnDrew's Shockbyte?
The record holds too few of MtnDrew's Shockbyte's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 19 hours ago.
Lists and tags
How should you read the tags on MtnDrew's Shockbyte?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list MtnDrew's Shockbyte publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does MtnDrew's Shockbyte come up?
These themed Rust Data Lab lists carry MtnDrew's Shockbyte: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does MtnDrew's Shockbyte place?
The seven-day player-hours table has MtnDrew's Shockbyte at #12,909, in the top – of ranked servers.
How full is MtnDrew's Shockbyte right now?
MtnDrew's Shockbyte is offline at the moment; the last sighting was 44 days 11 hours ago.
Connection
What is the way to join MtnDrew's Shockbyte?
In Rust, press F1 and enter client.connect 157.85.90.18:21452. Or click Launch Rust here to open Rust via Steam and connect automatically.