Element card · group Modded · atomic number 12,346, its rank
A Shockbyte Rust Server
Offline 157.85.90.190:23896 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:03 UTC32d ago | 5 | – | running | 3 |
| Sat 26 Sep, 17:45 UTC32d ago | 9 | – | 0.8 days | 0 |
| Sat 26 Sep, 01:08 UTC33d ago | 9 | – | 0.7 days | 1 |
| Thu 24 Sep, 21:47 UTC34d ago | 8 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,900 with seed 3288; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts A Shockbyte Rust Server?
Nothing about a region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.90.190:23896.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
Right now A Shockbyte Rust Server is offline, with its last appearance 32 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on A Shockbyte Rust Server?
No next wipe can be predicted on A Shockbyte Rust Server: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 days 2 hours ago the current world was made.
On A Shockbyte Rust Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 8 players. The latest wipe's peak fell 0 hours after it began.
Lists and tags
What should you understand from the tags A Shockbyte Rust Server carries?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): 30 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does A Shockbyte Rust Server compare with other servers in the rankings?
Player hours over the last week put A Shockbyte Rust Server at #12,346, inside the top 52% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
No live signal from A Shockbyte Rust Server right now, which was last seen 32 days 1 hours ago.
How to join
How can you connect to A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.85.90.190:23896, or by pressing Launch Rust here, which starts the game through Steam and joins for you.