Rust Data LabData lab · live
Live readings Servers11,749 Players55,156 Populated3,381 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 4,131, its rank

The Shiddy

Online 157.85.90.24:28015 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 4
Rank · atomic number#4,131top 19%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:34 UTC25d ago 1 – running 0
Fri 2 Oct, 08:13 UTC26d ago 1 – 0.7 days 0
Sat 19 Sep, 00:33 UTC39d ago 3 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 56
    ShockRust | Blue | NoLimit no group limit · 157 on average 56/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 129
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129/ 100
  3. 3 Re RETRO RUST #1 … 54
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 54/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 53
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 53/ 700
  5. 5 Ru RustSpain.com … 16
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 16/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 9
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on The Shiddy?

A procedural map of size 4,250 with seed 1926677385 runs on The Shiddy, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has The Shiddy set, and what settings are in force?

The name of The Shiddy carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does The Shiddy sit?

There is no region on record for The Shiddy. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.90.24:28015.

What Rust version does The Shiddy currently run?

On Linux, The Shiddy is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does The Shiddy stay online?

The Shiddy is live as of now. The uptime it reports suggests it restarted roughly 9 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does The Shiddy perform?

In the last 48 hours, it averaged 109 server fps, with a low of 84. The entity count reached 116,350, including buildings, deployables and all other world items. Up to 5,235 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on The Shiddy?

There is no next wipe to predict for The Shiddy, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 22 hours ago the current world was made.

What does a typical wipe day on The Shiddy involve?

At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Tags, lists

What should you understand from the tags The Shiddy carries?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list The Shiddy publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does The Shiddy appear in?

These themed Rust Data Lab lists carry The Shiddy: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does The Shiddy compare with other servers in the rankings?

Player hours over the last week put The Shiddy at #4,131, inside the top 19% of ranked servers.

How many players does The Shiddy have at the moment?

At the moment The Shiddy has 0 of its 40 slots filled. Averaged over the past week: 0 players, peaking at 4. Peak time in the past 48 hours: 01:00 UTC, when the average was 0 players.

How to join

What is the way to join The Shiddy?

In Rust, press F1 and enter client.connect 157.85.90.24:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.