Element card · group Modded · atomic number 16,013, its rank
[WestCoast] Test Server
Offline 157.85.90.40:24531 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:11 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on [WestCoast] Test Server?
The map on [WestCoast] Test Server is procedural at size 4,400 with seed 50000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
What rules has [WestCoast] Test Server set, and what settings are in force?
Nothing in the name of [WestCoast] Test Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
What region hosts [WestCoast] Test Server?
No region is published by [WestCoast] Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.90.40:24531 is the address it uses.
Which Rust version is [WestCoast] Test Server on?
Rust network protocol 2633 and build 165217 on Linux is what [WestCoast] Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [WestCoast] Test Server stay online?
Right now [WestCoast] Test Server is offline, with its last appearance 27 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.
Wipe days
What is the wiping pattern on [WestCoast] Test Server?
Wiping once a month with the force wipe is what [WestCoast] Test Server does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 15 hours ago.
How does [WestCoast] Test Server look on the day of a wipe?
At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
What should you understand from the tags [WestCoast] Test Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list [WestCoast] Test Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does [WestCoast] Test Server appear in?
The Rust Data Lab lists that include [WestCoast] Test Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does [WestCoast] Test Server hold among Rust servers?
[WestCoast] Test Server sits at #16,013 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does [WestCoast] Test Server have at the moment?
The last recorded sighting of [WestCoast] Test Server was 27 days 10 hours ago, and it is offline now.
Connection
What steps get you onto [WestCoast] Test Server?
Open the console with F1 in Rust and type client.connect 157.85.90.40:24531. The Launch Rust button on this page does the same job through Steam.