Element card · group Modded · atomic number 15,404, its rank
A Shockbyte Rust Server
Offline 157.85.90.73:23950 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 19:22 UTC18d ago | 0 | – | running | 0 |
| Thu 1 Oct, 20:00 UTC FW26d ago | 4 | halved by day 3 | 8 days | 0 |
| Thu 24 Sep, 14:54 UTC33d ago | 4 | halved by day 4 | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural at size 3,500 with seed 50000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has A Shockbyte Rust Server set, and what settings are in force?
The name of A Shockbyte Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is A Shockbyte Rust Server based in?
No region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.85.90.73:23950.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 167781. The protocol must match for you to join; Steam will update your game.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
A Shockbyte Rust Server is not online at the moment; the last sighting was 3 days 9 hours ago. For the last 7 full days, 109 of 168 hours were online, giving 65% uptime. The first sighting by Rust Data Lab was on 24 September 2026.
Wipes and resets
What is the wiping pattern on A Shockbyte Rust Server?
No next wipe can be predicted on A Shockbyte Rust Server: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 1 hours ago the current world was made.
What does a typical wipe day on A Shockbyte Rust Server involve?
Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.5.
Where it appears
What should you understand from the tags A Shockbyte Rust Server carries?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does A Shockbyte Rust Server place?
A Shockbyte Rust Server sits at #15,404 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does A Shockbyte Rust Server have at the moment?
A Shockbyte Rust Server is offline at the moment; the last sighting was 3 days 9 hours ago. The past week gives an average of 0 players.
How to join
How can you connect to A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 157.85.90.73:23950. Or click Launch Rust here to open Rust via Steam and connect automatically.