Rust Data LabData lab · live
Live readings Servers11,808 Players73,203 Populated3,760 Fresh wipes · 3h145 Sampled every 5 min

Element card · group Modded · atomic number 15,404, its rank

A Shockbyte Rust Server

Offline 157.85.90.73:23950 checked 3d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,404top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3.5

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 19:22 UTC18d ago 0 – running 0
Thu 1 Oct, 20:00 UTC FW26d ago 4 halved by day 3 8 days 0
Thu 24 Sep, 14:54 UTC33d ago 4 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural at size 3,500 with seed 50000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has A Shockbyte Rust Server set, and what settings are in force?

The name of A Shockbyte Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is A Shockbyte Rust Server based in?

No region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.85.90.73:23950.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 167781. The protocol must match for you to join; Steam will update your game.

Does A Shockbyte Rust Server stay up, and how reliable is its uptime?

A Shockbyte Rust Server is not online at the moment; the last sighting was 3 days 9 hours ago. For the last 7 full days, 109 of 168 hours were online, giving 65% uptime. The first sighting by Rust Data Lab was on 24 September 2026.

Wipes and resets

What is the wiping pattern on A Shockbyte Rust Server?

No next wipe can be predicted on A Shockbyte Rust Server: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 1 hours ago the current world was made.

What does a typical wipe day on A Shockbyte Rust Server involve?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.5.

Where it appears

What should you understand from the tags A Shockbyte Rust Server carries?

These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does A Shockbyte Rust Server place?

A Shockbyte Rust Server sits at #15,404 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does A Shockbyte Rust Server have at the moment?

A Shockbyte Rust Server is offline at the moment; the last sighting was 3 days 9 hours ago. The past week gives an average of 0 players.

How to join

How can you connect to A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 157.85.90.73:23950. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.