Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h108 Sampled every 5 min

Element card · group Modded · atomic number 3,895, its rank

FIND GUZMAN

Online 157.85.91.111:28015 checked 1h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average1peak 4
Rank · atomic number#3,895top 17%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:13 UTC11d ago 4 – running 3
Thu 1 Oct, 22:18 UTC FW26d ago 1 halved by day 2 15.2 days 0
Thu 17 Sep, 21:35 UTC40d ago 5 halved by day 1 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  3. 3 Re RETRO RUST #1 … 183
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  4. 4 Ru 404 RUST 2Х|ДЛ… 126
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126/ 700
  5. 5 Ru RustSpain.com … 19
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  6. 6 Ru 404 RUST 2Х|ДЛ… 50
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Quick answers

from the figures on this page

Server setup

What map is in play on FIND GUZMAN?

The map on FIND GUZMAN is procedural at size 2,500 with seed 4815162, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has FIND GUZMAN set, and what settings are in force?

Nothing in the name of FIND GUZMAN gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is FIND GUZMAN based in?

There is no region on record for FIND GUZMAN. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 157.85.91.111:28015.

What Rust version does FIND GUZMAN currently run?

On Linux, FIND GUZMAN is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is FIND GUZMAN for staying online?

Right now, FIND GUZMAN is reachable. The uptime it reports suggests it restarted roughly 3 days 9 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does FIND GUZMAN hold a steady performance?

The last 48 hours show an average of 214 server fps and a minimum of 168. The entity count reached 30,305, including buildings, deployables and all other world items. Up to 3,577 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does FIND GUZMAN wipe, and how often?

There is no next wipe to predict for FIND GUZMAN, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 11 days 14 hours ago the current world was made.

What does a typical wipe day on FIND GUZMAN involve?

Averaged across its recent wipes, the busiest point drew 3 players. Peak numbers on the latest wipe came 46 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1.5 when it didn't hold.

Tags, lists

How should you read the tags on FIND GUZMAN?

The game's server browser reads the tags FIND GUZMAN publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does FIND GUZMAN come up?

These themed Rust Data Lab lists carry FIND GUZMAN: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does FIND GUZMAN hold among Rust servers?

FIND GUZMAN sits at #3,895 for seven-day player hours, placing it in the top 17% of ranked servers.

How many players does FIND GUZMAN have at the moment?

At the moment FIND GUZMAN has 0 of its 40 slots filled. Averaged over the past week: 1 players, peaking at 4. The busiest point in the last 48 hours came at 05:00 UTC, averaging 1 players.

Getting on

What is the way to join FIND GUZMAN?

Open the console with F1 in Rust and type client.connect 157.85.91.111:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.