Rust Data LabData lab · live
Live readings Servers11,834 Players76,849 Populated3,824 Fresh wipes · 3h144 Sampled every 5 min

Element card · group Modded · atomic number 9,484, its rank

CODYS SOLO SERVER

Online 157.85.91.144:21139 checked 13m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 8 0% full Room to join
7-day average0peak 2
Rank · atomic number#9,484top 43%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 02:57 UTC10d ago 4 – running 0
Mon 12 Oct, 00:43 UTC15d ago 3 halved by day 4 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  3. 3 Re RETRO RUST #1 … 129
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  4. 4 Ru RustSpain.com … 29
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 29/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 124
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 124/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 43
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 43/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on CODYS SOLO SERVER?

A procedural map of size 2,500 with seed 744831120 runs on CODYS SOLO SERVER, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is CODYS SOLO SERVER configured, and what rules apply?

Nothing in the name of CODYS SOLO SERVER gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts CODYS SOLO SERVER?

Nothing about a region is published by CODYS SOLO SERVER. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 157.85.91.144:21139.

On what Rust version does CODYS SOLO SERVER operate?

Rust network protocol 2635 and build 167781 on Linux is what CODYS SOLO SERVER uses. The protocol must match for you to join; Steam will update your game.

Does CODYS SOLO SERVER stay up, and how reliable is its uptime?

Right now, CODYS SOLO SERVER is reachable. About 4 days 14 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 11 October 2026.

How well does CODYS SOLO SERVER perform?

In the last 48 hours, it averaged 225 server fps, with a low of 203. Buildings, deployables and everything else in the world added up to as many as 30,531 entities. The highest memory usage was 3,927 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on CODYS SOLO SERVER?

The record holds too few of CODYS SOLO SERVER's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 10 days 18 hours ago the current world was made.

How does CODYS SOLO SERVER look on the day of a wipe?

Recent wipes on average reached 4 players at their busiest. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 4.

Lists and tags

Which meanings sit behind the tags on CODYS SOLO SERVER?

These are the tags CODYS SOLO SERVER makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): Player slots: 8; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does CODYS SOLO SERVER come up?

These themed Rust Data Lab lists carry CODYS SOLO SERVER: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does CODYS SOLO SERVER place?

CODYS SOLO SERVER sits at #9,484 for seven-day player hours, placing it in the top 43% of ranked servers.

How many players does CODYS SOLO SERVER have at the moment?

CODYS SOLO SERVER currently shows 0 players across 8 slots. A seven-day sample gives 0 players on average and 2 at the top.

Getting on

What is the way to join CODYS SOLO SERVER?

You can connect by pressing F1 in Rust and entering client.connect 157.85.91.144:21139, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players Player slots: 8.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.